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soya3d and camera issues

Started by bnadland Apr 5, 2008 at 11:10 AM 0 replies 850+ views
Original Post
bnadland
bnadland
I am programming on a game with Python and Soya3d. I encountered a obstacle which I did try to solve the last couple of days and I still do not have clue. What I try to do is having a camera which is located on over the main character in a way that is used in RTS games. The following code is what I use:

camera = soya.TravelingCamera(scene)
traveling = soya.ThirdPersonTraveling(character)
traveling.distance = 15.0
camera.add_traveling(traveling)
camera.zap()
camera.height = 140.0
camera.back = 70.0

Does anybody use Soya3d and knows or guesses what the values need to be or what I do forget?
maroxe
maroxe
sorry for this (very) late answer
Did you foget character.solid = False ?

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