Original Post
Currently I am only familiar with HTML. While I cannot write code for other web languages I have been very successful in "lightly" modifying existing code to suit my needs in the following languages: javascript, PHP, CSS, MYSQL, XML, and Perl. I am a long time Windows user and care little for cross platform languages like Java. I have nothing against Java, just saying that if I learn a Windows only programming language like C# it wont be a negative thing for me. I only plan on developing programs for my personal "non-profit" needs. I am a quick learner, learn quickly from trial and error, and am looking for the path of least resistance. Currently the project I have my eyes set on is creating a Virtual Game Table. Examples include: <a href="http://rptools.net/doku.php?id=maptool:intro">MapTool</a>, <a href="http://www.fantasygrounds.com/screenshots/">Fantasy Grounds</a>, and <a href="http://www.kloogeinc.com/screenshots.html">Klooge.Werks</a>. Would C# or Python be ideal? I know C# has Visual Studio and is a very popular language. Any suggestions or feedback would be most appreciated. Generally these programs allow players to connect online to play pen and paper based games (Dungeons & Dragons for example) together. They have dice rollers, macro support, various types of text modifications (color, size, font, bold/italics/underline, etc...), drawing tools (simple like MS-Paint), multiple layers for graphics, fog-of-war, etc... The last two links above link to screen shots of the programs if your interested in what one of these programs generally looks like. Any information, links, or feedback would be most appreciated. <!--EDIT--><span class="editedby"><!--/EDIT-->[Edited by - modmiddy on April 21, 2008 5:39:40 PM]<!--EDIT--></span><!--/EDIT-->