Original Post
Hey all! I'm currently on a games development course at university in my second year. I know that getting a degree alone isn't going to get me a job straight away in game development, I realise that I will also need a good portfolio to back up my grades and show what I can actually do, but what sort of things would an employer be looking for in a good portfolio? I'd appreciate any advise anyone can give on this, because I think I should really start working on getting a portfolio together of my work.