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EA takes the cake and eats it too

Started by Prozak May 8, 2008 at 8:19 AM 131 replies 15.9k views
Original Post
Prozak
Prozak
* Techdirt: EA To Use Controversial Internet-Required DRM On New Games:
Quote:
..."PC Gamers are in an uproar over a new copy protection system announced by Electronic Arts for use on their upcoming titles. The PC-port of the successful Xbox title Mass Effect, and the eagerly awaited Will Wright title Spore will be two of the higher profile games to use this new system. The new system is the latest iteration of the SecuROM protection, which has caused problems in the past over technical issues with several popular titles. The version of SecuROM that shipped with Bioshock was even accused (but never proven) of installing a root-kit on users PCs. This new version is causing controversy due to an online verification system connected to its CD key. The system requires a connection to the internet during installation to check the CD key is valid, and then registers the key with the users' computer. After this the game will try to re-check the CD key every 5-10 days to ensure it hasn't since been found posted on a forum, or used in some form of piracy. If the game can't verify the key within this period it will continue to try for a further 10 days, after which it will stop working until the key is checked. The protection will also only allow the game to be installed three times. A lot of gamers consider this intrusive and inconvenient, and that the publishers are effectively assuming their customers are pirates and looking over their shoulders every 10 days to check. Other concerns have been raised over users who don't play with machines permanently connected to the internet (such as laptops), or how the system will work in regards to resale. A comprehensive help-line has been promised to help people deal with these issues and the developers have mentioned the new system will remove the need for a DVD to run the game, but these potential problems combined with SecuROM's past have made some call for a boycott of the titles and others to declare an intention to pirate the game out of spite." Seems like more short-term thinking. If the effort is to reduce "piracy" it won't work. People will figure out other ways to pirate the games -- that's almost guaranteed. So, in the end, all this will really do is piss off the legitimate customers who paid for something that suddenly doesn't work, though no fault of their own. That hardly seems like a good way to build up a strong supporting fan base.
More of the same for us gamers. I use Steam and I must admit I have little to no issues with it, and I'm also an always-on internet user, but that doesn't mean that this system EA is trying to implement is fair to its users. Once again EA makes sure that those who payed for their Product are the ones having the less enjoyable experience. I'll sit nervously after double-clicking the Spore icon, praying that those 40 seconds the login procedure will take successfully validates me as an upright and most honorable EA client. On the other hand I'm quite sure my 12-year old neighbor will have no problem with his copy of Spore he downloaded from eMule last night, nor will he have to wait for the login procedure each time he runs the damn thing. Related: My Old Thread on similar issues.
dave
dave
The 'install three times' thing is terrible. I often uninstall/reinstall games after periods of not playing it.

Does this mean 3 installes on a max of 3 different machines?
Trapper Zoid
Trapper Zoid
I wrote about this in my Gamedev Journal today. I'm not at all pleased Spore's going to be lumped with this kind of thing.

The bit that really bugs me is that this kind of protection is basically sending the message that these companies don't trust their players (hence the need for re-occurring key checks). But we should trust them when it comes to all the potential problems with server crashes, CD key dupes, license renewals and future patches when the server get shut down.
valentin-galea
valentin-galea
They just won't learn.. oh well better go warm up utorrent for this one!
klems
klems
Quote:
Original post by Dave
Does this mean 3 installes on a max of 3 different machines?
Probably not. A lot of the software industry seems to believe that fair use doesn't apply to games and so that you're "not allowed" to install your games on more than one machine.
sanch3x
sanch3x
This is the kind of crap that makes me want to pirate games just so I don't have to install rootkits on my machine. It's funny... I took a security class last semester and one of the first thing they taught us was how you had to draw the line somewhere between ignorance towards possible threats and paranoia. They are way beyond paranoia.

edit: I wouldn't actually crack a game but I probably would attempt what Yann L mentioned below.
Yann L
Yann L
Personally, I wouldn't see any ethical issues with buying the game and then cracking it for your own exclusive use. Of course this is still illegal, at least in the US (and probably in a few other jurisdictions as well).

Also, I'm pretty sure that the three times install limitation is illegal under EU consumer protection law.
boolean
boolean
What a great way to force even legit users into considering piracy.
ndatxcod
ndatxcod
Sorry but I don't see a problem with this as long as it doesn't give people much problems (see steam) . What I find REALLY amusing to say the least is reading the comments here from people calling or "considering" (assuming they don't do it already) pirating the game because they "feel offended" and don't like this new system of ensuring, or reducing if you want, pirated copies.

So according to some of you, you are in your right to pirate the game because you don't like this kind of DRM protection ? right. It's funny that after all these years people, and even game developers (they should know best), still see software as something different from a car or tv, that you must pay before using it. Maybe it's the untangible nature of software that somehow makes people think they can have it without paying.
sanch3x
sanch3x
You don't have a problem with publishers treating their customers like they were pirates? The security they are setting up won't keep their game from being pirated; all it will do is annoy their legimate users by forcing them to validate their copy constantly.

I don't think you can call modifying your own copy to protect your privacy "piracy" since you legally purchased a copy of the game.
tstrimp
tstrimp
Quote:
Original post by Gazillion
I don't think you can call modifying your own copy to protect your privacy "piracy" since you legally purchased a copy of the game.


You didn't legally purchace a copy of the game. You purchased a license to play the game as long as you follow all of their rules for it's use.
sanch3x
sanch3x
Quote:
Original post by tstrimp
You didn't legally purchace a copy of the game. You purchased a license to play the game as long as you follow all of their rules for it's use.


PotatO PotAto. I gave them money to play, I have a legit copy, I shouldn't have to worry about my copy not being useable so they can have a false sense of security.

Legitimate users will have to get their copy validated every ten days. Pirated copies won't.
tstrimp
tstrimp
Quote:
Original post by Gazillion
Quote:
Original post by tstrimp
You didn't legally purchace a copy of the game. You purchased a license to play the game as long as you follow all of their rules for it's use.


PotatO PotAto. I gave them money to play, I have a legit copy, I shouldn't have to worry about my copy not being useable so they can have a false sense of security.

Legitimate users will have to get their copy validated every ten days. Pirated copies won't.


Doesn't change the legality of cracking your "copy" of the game.
Evil Steve
Evil Steve
Quote:
Original post by ndatxcod
So according to some of you, you are in your right to pirate the game because you don't like this kind of DRM protection ? right. It's funny that after all these years people, and even game developers (they should know best), still see software as something different from a car or tv, that you must pay before using it. Maybe it's the untangible nature of software that somehow makes people think they can have it without paying.
If your car had some electronic lock that meant you had to take it to the dealership every 10 days to get reset as a measure to prevent people stealing the car, I'm sure you'd consider removing the electronic lock too.
That's effectively what this is. Your game has to be unlocked every 10 days after you've already bought it.

If there was a simple way to deactivate this sort of check, on my own personal copy of the game (Whether by running it as a disc image, or patching it, or whatever), there's a strong probability that I'd do that in order to make the game easier for me to use - it all depends how intrusive the copy protection is for me.

Also, if you change hardware configs 3 times and get locked out of the game, can't you get a new copy of the game? Or take some sort of legal action? They're preventing you from using a product that you've paid for, which - as Yann L said - I'm pretty sure is against EU laws.
iNsAn1tY
iNsAn1tY
First of all, I'm an EA employee (not with the Mass Effect or Spore teams though), so make of that what you will.

I don't agree with limiting the install to three times; I hope that's reconsidered and removed. I don't know whether it's against the law, but I wouldn't be surprised. Valve were lambasted for requiring an internet connection with Steam products, but that's worked out pretty well. I am not, in principal, against some form of DRM on games, but this protection shouldn't include nasty hacks like root-kits, for reasons that should be obvious to everyone (including dev teams). I believe it's important (nay, very important) to ensure that people's hard work isn't being distributed for free, and having games touch base occasionally to make sure that they're still on the machine they were installed on, and that the person who paid to play the game is still the one playing it, is justified in my eyes.

The phrase "you've nothing to worry about if you're not doing anything wrong" is a dangerous one, and opens the door to potential loss of liberties, but there's a line, and I don't think this necessarily crosses it. Depends how intrusive it is, I guess.
My opinion is a recombination and regurgitation of the opinions of those around me. I bring nothing new to the table, and as such, can be safely ignored.[ Useful things - Firefox | GLee | Boost | DevIL ]
avorpalbunny
avorpalbunny
Quote:
Original post by ndatxcod
Sorry but I don't see a problem with this as long as it doesn't give people much problems (see steam) . What I find REALLY amusing to say the least is reading the comments here from people calling or "considering" (assuming they don't do it already) pirating the game because they "feel offended" and don't like this new system of ensuring, or reducing if you want, pirated copies.

So according to some of you, you are in your right to pirate the game because you don't like this kind of DRM protection ? right. It's funny that after all these years people, and even game developers (they should know best), still see software as something different from a car or tv, that you must pay before using it. Maybe it's the untangible nature of software that somehow makes people think they can have it without paying.


Software is different than a car, if I came into your house without you knowing and burned a few of your discs and put them back in the same place you would have no idea. If I stole your car you'd probably notice.

Brett Biery2D/3D Artist and Graphic DesignNewbie Programmer
Yann L
Yann L
Quote:
Original post by iNsAn1tY
and that the person who paid to play the game is still the one playing it, is justified in my eyes.

So what's the next step then ? Mandatory fingerprint scan that is cross checked with the publishers DB before you can launch the game ? Or entry of your SSN/passport number during installation, such as the Chinese do it with webhosts ? Where do you draw the line ?
_the_phantom_
_the_phantom_
As I've said twice before now, I'll still be buying Spore but not for the PC and not first hand either; I picked up Mass Effect 2nd hand as well infact and the quality of the game is fine.

Consider that my protest; I get the game, for less, and EA doesn't get to see my money [smile]
At some point I'll probably pick up Bioshock 2nd hand as well for the 360 for the same reason, I disagree with the draconian measures being put forward.

I think Evil Steve covered it nicely with his post regarding cars. End of the PC games publishers have been making every increasingly complex and 'looking at what you are doing' methods of copy right protection, causing legimate users problems and in fact driving people towards piracy rather than stopping it.

Of course, as I said when the Bioshock thing was going down, it'll only be a matter of time until games are locked to consoles as well and the 2nd hand industry dies. At which point I guess I'll either give up gaming or just buy games where I'm not assumsed to be a criminal and have to prove I'm not every X days.
avorpalbunny
avorpalbunny
Quote:
Original post by phantom
As I've said twice before now, I'll still be buying Spore but not for the PC and not first hand either; I picked up Mass Effect 2nd hand as well infact and the quality of the game is fine.

Consider that my protest; I get the game, for less, and EA doesn't get to see my money [smile]
At some point I'll probably pick up Bioshock 2nd hand as well for the 360 for the same reason, I disagree with the draconian measures being put forward.

I think Evil Steve covered it nicely with his post regarding cars. End of the PC games publishers have been making every increasingly complex and 'looking at what you are doing' methods of copy right protection, causing legimate users problems and in fact driving people towards piracy rather than stopping it.

Of course, as I said when the Bioshock thing was going down, it'll only be a matter of time until games are locked to consoles as well and the 2nd hand industry dies. At which point I guess I'll either give up gaming or just buy games where I'm not assumsed to be a criminal and have to prove I'm not every X days.


From the 2nd hand sales statistics ive been reading thats going to be the next jump for consoles next generation. I imagine they'll try pushing digital distribution via a steam like program pretty hard.

If its loaded to someones computer its going to be hacked, even MMOs are hacked and played on private servers. The only people who are effected are those who don't pirate.
Brett Biery2D/3D Artist and Graphic DesignNewbie Programmer

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