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[MMO] "Ancient Civilization" Social Strategy

Started by mlurey May 26, 2008 at 6:02 PM 2 replies 1k views
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mlurey
mlurey
Team name: To be determined by group vote. Project name: Rise or Fall Brief description: The goal of Rise or Fall is an interactive socially-oriented strategy game similar to many of those "online browser based massively multi-player games", and other commercial titles such as Civilization, Settlers of Catan, and the "Total War" series. Instead of focusing entirely on war I'd like to expand on the "social" aspects of MMOs, including a comprehensive government and economical system. Production was started and halted already before when the core developers left for a commercial game engine. I'm willing to start from scratch so all developers have equal say in the structure of the game. Target aim: I'd like to put the game on the GNU or LGPL open source license, but offer the actual engine and server as retail. I'm willing to change and compromise as the team sees fit. Compensation: Depending on the team's interest (free or commercial game) and any advertising I can offer an equal share percentage. Technology: The original game was created in PHP/&#106avascript, and it was obvious after a few weeks of development it wasn't scalable at all. My target technology is a Java Game Server and Java Game Client similar to Runescape's setup. However I am interested in making the Game Server HTTP compliant and allow a pure &#106avascript game client as an alternative. This would also allow easy development of APIs for the game. MySQL or any other SQL-based database will be used for the backend. As far as scalability, the target is approximately 1000 &#111;nline users per server instance. <b>Talent needed:</b> Note: We do NOT need artists or designers at this point of development. DEVELOPER / PROGRAMMER - Experience in Java and Network Programming. &#106avascript and OpenGL or Java2D experience is a plus. <b>Team structure:</b> <span style="font-weight:bold;">List the people who are currently in the team, how long they've been there, and most importantly what YOU do.<span style="font-weight:bold;"> <b>Website:</b> Will resetup the google code account at http://code.google.com/p/riseorfall <b>Contacts:</b> matan [at] lurey [dot] org <b>Previous Work by Team:</b> No professional work, but I have worked &#111;n many independent and personal experimental projects, including the creation of a Java Virutal Machine using entirely &#106avascript. <b>Additional Info:</b> I have a quick "proof of concept" demo at http://riseorfall.com/webstart/ <b>Feedback:</b> Whatever you deem necessary
UberInuka
UberInuka
Why do so many teams aim to make an MMO? Seriously where is the drive for this?
Phenoca
Phenoca
MMOs are great.
The genre is fantastic.
ID Merlin
ID Merlin
If you don't get the response you are looking for, consider joining my project and contributing social-interaction ideas. Aragon Online

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