Original Post
Hi! We are making 2D side-scroller platform adventure action game with elements of RPG. Problem is that even in this starting stages game is really slow. Right now it have 25 fps and in full screen with hardware acceleration turned on it have 35 fps. We use convert while loading sprites, and we are not bliting objects that are not in current screen. Right now there is around 5 monsters that are on screen and around 20 tiles. Problem is that this should be fast paced side-scroller and in future there will be a lot of monsters,pyshics,special effects etc. We tryed dirty draw technique which helps, but we need camera to move quickly so it's no use... Is it even possible to make game like this with Pygame? What would you suggest ,should we use some other library then Pygame? How good is PyGlet? And how big changes we need to do in code to implement it? Thanks in advance! p.s. we are testing it on this configuration (laptop) : Pentium M 1.7GHz,2GB RAM and some integrated graphic card.