Original Post
Complete newb here. I'm interested in building 3D games someday, but I have no portfolio at all. Should I first fill it with something I can essentially do on my own (like a card game or simple mod)? Or is it reasonably possible to start with a design document, and hope that the idea attracts the attention of a programmer with the same mindset as you, building that portfolio. In the latter case, how far up the food chain can I step with just a good, fully detailed idea and no previous experience? 2D single player side scroller a place to start...?