Original Post
Hi guys, would like your opinion on this one. I would like to know if it is a wise choice to choose C#/XNA for my current project. We are a small team now and I always thought that it would be nice to use this technology because of XBox live community games. By putting our game there we could get noticed right? What are the pitfall of doing that? Is it as easy and beautifull as it seems? My other choice would be to do the game for Windows PC with C++ and DirectX 9 or 10. I have lots of experience in C++ (so do my gfx programmer), and of course it's wayyy better for performance. Many game compagny use it as the De Facto standard, etc... But it's been like 1½ years that I was in C# and I'M close to having a playable prototype. Should I just trash all this code and start in C++? Waiting for some good opinions...