Original Post
I recently started programming a 3D modeller. I use Direct3D as in the viewport window (the actual rendering uses my own pluggable software device)... anyway, I need 4 viewports. I read from DirectX 8.0 SDK manual that I could use a Direct3DSwapChain8 to create additional swap chains so that I could render multiple views with just one device...
I tried and tried and didn''t succeed... once I got the backbuffer working but it only blitted noise to the window it was supposed to render...
Please, if someone would FINALLY like to help me. The thing that makes this problematic is that I''d need the code in Visual Basic, although C++ code will do as well. I am a capable Visual C++ programmer and I think I''d be able to port any C++ code to VB. Just if someone would get this thing working ? Please ? I''m willing to give BIG credit to anyone who offers his/her help on my program''s website and in it''s about-box. Sorry, but it''s the best I can do.
Come on people, prove me that this is not something no-one can do...
P.S Microsoft boys just said "It''s all in the manual"... crap! They only say where you can use it, not how... :<
- A.J. Oja. -
Lead Programmer/Project Leader
DiMTEX Software