Original Post
Team name: N/A Project name: N/A Brief description: The project is a 2-d top-down arcade/action game. It's been in production in its current form for about a year. Target aim: To be determined. Compensation: This is paid work. We can set an hourly rate, or we can arrange a fixed fee. Technology: Target systems: Windows XP/Vista, OS X PPC/Intel (Linux support to be determined) Language: C++ Programming Tools: VC++ Express, Xcode/GCC Content Tools: GIMP, Inkscape, Reason, Logic, Audacity Libraries: SDL, OpenGL, Ogg Vorbis, DevIL, Anti-Grain Geometry, Boost Talent needed: In short, I'm looking to hire someone to help me solve the problem described here. Unfortunately it looks as if fixing the problem will require re-writing the SDL-based parts of the application using the Windows API. I'm looking for someone who is proficient in Windows programming to provide some consultation as I go forward with this process. Familiarity with DirectX would be a plus, but isn't required. Team structure: The team currently consists of myself (programming, design, and music) and my brother (design and music). We've been working on the project as a team for the past six months or so. Website: N/A Contacts: You can contact me via PM, through the CML website, or directly at jesseanders[at]gmail[dot]com. You can also post to this thread if you prefer. Previous Work by Team: This will be my first completed game project. Previous programming work includes the CML, a C++ math library for games and graphics. Feedback: Any.