Original Post
Hi guys !
I recently decided that it was the time for my rebellion against Microsoft and I dropped D3D and started to learn OpenGL
Now I''m trying to load 3ds models in my openGL "game" and I wonder if there''s an easy way ( I don''t really care if there''s only a hard way ) ?
So the question is What is the best technic to load 3ds models into an OpenGL application.
Thanks !
Marco Arsenault
Programmer :
Device that converts caffeine into code.