Original Post
Hey there, this topic is interesting for me on its theoretical and practical sides. I would like to know more on the following topic: 1. Custom allocators for STL in C++. How to write them? How they work? 2. Making something like the STL's custom allocators for my defined structures, like it will use the default new/delete if no allocator was provided (think of it as rewriting STL). 3. Custom memory management. I heard and read about memory pools, how to work with them. I would like to know more about this topic (memory pools and another methods if any) for RT programs, what is the best way to manage memory, algorithms and etc. Thanks a lot for help!