Original Post
hi i wanted to build a destructible terrain that will destroy with explosion but i dont have any idea how to do that ... i'm using directx and Bullet Physics Engine..
Quote:
Original post by Acid-Chris
Hi,
PolyVox, a member in the OGRE community wrote an application for fully destructible levels using the voxel rendering technology. Perhaps you can contact him about details.
Here's the link to his work:
http://www.ogre3d.org/forums/viewtopic.php?f=11&t=27394
best regards
Quote:
Original post by asvsfs
actually i want fully destructible terrain that works nice and real time then i can show a Precise explosion on it...
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