Original Post
Comments for the article Working Nowhere and Everywhere
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Original post by ernow
I do not agree on this part. It seems to me that by having a Singapore standard you do NOT pay your employees equally because someone in the UK simply can't buy as many hamburgers from his wage as the Russian developer can. So in the end, you will not get UK devs to join your team. Even worse: the rates you're paying will not be competitive enough to get the best UK devs because they can get a better wage locally. To get the best teammembers you will need to compete with each potential team members' local oportunities.
Quote:I think you both misunderstood the article - the author clearly stated that this system would not work well for companies hiring in the US and Europe.
Original post by choffstein
I would certainly like more information about being competitive though. I can't see my business attracting too many U.S. or European developers with Singapore wages...
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Original post by __ODIN__
It is quite clear that this will only work when you want the best devs from countries that have a lower income standard than the one you are willing to pay. But it is not the whole world.
It's a valid point; we're not that attractive to a developer living in San Fransisco. Our salaries are a little higher than most Japanese game companies, for example, and far far above the norm in Philippines, China, India, etc. A side-effect is that many of our staff have been leads before joining us, which makes development a lot more fun.
Allan
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Original post by ddn3
Only works when you have strong management though, that's partly why it doesn't scale, can't keep the strong management as you add additional layers and since their isn't any face to face accountability, normal social dynamics don't work, it's much more business like, where each entity has more accountability (ie expected deliverable within given time frame with specifications ), good and bad in some ways.
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Original post by ddyer
A related observation of mine is that this business model is effectively "eating the seed corn" of the industry. There are no trainees here; learning the ropes, honing their skills etc.
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