Original Post
I'm trying to conceive an approach for implementing a match server for a multiplayer game. I would use a MySQL table for user account information, likely for a minimal piracy protection. I'm wondering if it's sensible and efficient to use a MySQL table to manage active game sessions that players can join. It would likely need periodic timestamp updating to be done by the player PCs, and a cron job set up to occasionally go through the table and clean it up. This would be done on a fairly basic web hosting account (i.e. LunarPages for example). I don't have a dedicated server or VPS. Hence my motivation to use something like PHP. Since the game sessions are fairly dynamic, I wonder if there's a better way than using a MySQL table, or if that's even a big concern. Any ideas?