Original Post
Hello! I am trying to do a simple server for a snake game. My question was, if I have blocking sockets, what I should use to handle multiple connections? Ive searched a little and found that I have two good options: using file descriptors (select) or using threads. Now I would like to know, what should I use? What I should use for few connections (< 10)? What I should use for a lot of connections (> 100)? Thank you for attention :)