Original Post
Hi, I have started to make a top-down shooter similar to SmashTV/Crimsonland/Nation Red. So you've got lots of enemies (50 or more at any time) swarming around the player. I want to make this a multiplayer game so that two players can coop. But thinking about it, is this easy to do? The two player bit is easy, but will it be possible to synchronize a game with that many enemies? Suppose I run the game on one of the two player's machines, is it possible to send the packets for that many enemies positions, etc. to the other player's machine so he sees the same game? Coop on the same PC is easy, but peer to peer.. Any tips on how I could set this up? Thanks for any help!