Original Post
When you are making a game (or animation, movie, whatever) Im asking, to get some perspective, Im fully aware me hearing your ideas wont drive me away from my beloved: Autodesk Mudbox - Molding Autodesk Maya (With MANY Plugins) - ANimation, Modelling Houdini - Effects Bryce - Landscape Endorpine, Euphoria, Morpheme - Dynamic Motion Boost - C++ Libraries Havok - Game Engine Unreal Engine - More Expensive Game Engine Renderman - Renderer Menusmaster - UI Designer I know this is alot of money invested in software, luckily I have a boss who really enjoys spending the Corps Money :p Anyway, enough with the gloating :p What do you guys use, and if you have time, why?