Original Post
When I run my application in either release or debug from visual c++ it closes out fine but when I run the EXEs them selfs the release build crashes. I tried to change every single property in the release build to the same exact settings as the debug build but it still crashes, I've traced it down to the X3DAudioCalculate function from X3DAudio. Once this function is called in the release build of my application it will crash on exit. Does anyone have any idea as to what may be causing it or at lease an idea for something else I could try to fix it?