Original Post
Ok, here's what I'm thinking. My game should take advantage of my team. I don't want to make a game based completely on multiplayer mode if I have a writer. That's just an extreme example. What if I had an artist that was especially good at making outdoor environments, and another artist that was good at making vehicle?. It wouldn't make sense to make an indoor FPS game. So then, tell me, how does it make sense to come up with a game idea that most people probably won't like, and that my team probably isn't going to be tailored to? Wouldn't it make more sense to get a team, and create an idea collaboratively considering our team's goals, strengths, and resources? I want to create a successful game, but my team is pretty small, at a size of 3 people. We don't have a full idea yet that we think is the best we can make, but we need to expand the team by getting one or two artists. However, we want the whole team to like the idea of the project and for the project to match the specifications of our team. The Help Wanted forum seems to be a place to post your game project and get additional help, but I need to post something to help me form a team, and I need to find artists who understand what I mean. Where can I find good artists, does my idea make sense, and how can I solve the problem of getting a good project for my team?