Original Post
☼ INTRODUCTION ☼ SOUL DRAGON™ is a "Third Person RPG" in the vain of some best-selling RPG’s by the world-renowned producer "Hironobu Sakaguchi." Look for elements from games such as "Blue Dragon, Brave Fencer Musashi", as well as the Final Fantasy-series." The game follows the story of "Zad Fenix" as he discovers the true origin and history of the "Soul Dragon’s" and how a secret has been dwelling inside of him all his life, only to be released as the adventure begins. "Dreqal Xupiter" is the main antagonist as he heads the "ARC" (Armendelith's Research Center) where they are trying to develop ”fake-cell generation” which will enable the user to gain half the strength of a true "Soul Dragon." This is bad news for anyone in his way, as well as the crew that is trying to stop him. Dreqal’s ultimate goal is to find a portal to the ”Chamber of Life” where all Soul Dragon’s go to lay un-distubed as a final resting place. This portal is said to be just a myth, but Dreqal’s natural greed for power pushes him to follow any thread he can find. It is said that the one who enters the Chamber of Life is immediately granted the full forces of every Soul Dragon that has ever lived, thus making them virtually indesctructable. Will the myth prove true? Can Zad and the party prevent Dreqal to find it and save the Soul Dragon-specie? What else is hidden within the Chamber of Life? Join us during the development of SOUL DRAGON™ and see for yourself. ☼ GAME PLAY ☼ SOUL DRAGON™ will feature full 3D graphics (equivalent to Final Fantasy X), Solid/fixed camera positions, turn-based battle system and much, much more. We are currently in the design phase so designers (preferrably with experience) are welcome! We are aiming for 120G/H+ (120 Gaming Hours - possibly more) with a deep story. There is nothing better than a really deep story -- a story that you easily can get attached to and can tell your friends about. The same applies to the game. We want to reach out to the world and we really don't know how yet. There will also be amazing puzzles and hard-solved riddles in this game. ☼ CHARACTERS ☼ Here is some of the characters in the game: Cecil Silfer: "- Was that your best shot?" Young, beautiful and somewhat mysterious. Cecil met Zad while she was hunting down a thievery-cat in the capital city, Armendelith. Hake Maham: "- Duh...how much horsepower does it got?" Strong, muscle-load, cocky & good looking mechanic but an incredible idiot. Cecil was his first true love but she found him cheating on her. He got soul-weak and started drinking. No one has seen him since his auto shop, Maham, went out of business. Rahfu Mascat: "- Take a swing, I dare ya!" Frisky. Rahfu is the cat with the misfortune with him everywhere. Rahfu has always been poor and an outcast with his aunt until he managed to get into drama-school where he developed his talents. Which he failed. Note! Alot of details unshared! Zad Fenix Note! This is a sample of the key-character in SOUL DRAGON™ made in paint to show you guys what kind of genre of art we want.
☼ DEVELOPMENT TEAM-NAME ☼
SDD-TEAM© (Soul Dragon Development Team) soon known as Dreamplay®. Note! The finished logo-type of Dreamplay® will arrive soon! Additional Quote I choose to speak from my heart. People call us "dreamers" and I still don't know why? We have resisted among the harshest critics "story-writers" like us can receive. People call us crazy because we visualize a future as the world's "first" team built out of individuals which can deliver a console-game like Square Enix® and other world-renowned game development-companies can. There are people, "destined" to create everything within creativity and aesthetics. They say that the most talented artists are on the "streets" and there is where I want to turn myself to inspire, motivate and collect their talents and become (what I visualize) the world's first group of individuals who will be delivering console-games like the others can. I know that you guys exist. Support us in SDD-TEAM© aka Dreamplay® by joining us and help us show the largest and best-selling development-oriented companies that we, we can too, and that "education" and "money" isn't always the most important thing. Dreamplay® is a soon registered game development team that will lead us to success. We chose to create a name that would represent the broken dreams most of us have had an experience of. Dreamplay® consists of "Dream" to represent the "dreams" we all have/had within all the categories of "game-development." (I understand that many of you on Gamedev.net have had dreams and had them crushed when the projects fell apart.) "Play" represents the "started" and "finished" projects and games we will create and be able to play through with the help of daring you to dream again. We want to encourage people to join us for precisely the reason why Dreamplay® will be a successful "company" in the future with a solid and durable team that is experienced within the "broken dreams" category and now wish to dedicate themselves to actually start projects and to finish them. "- We are special... ...so are you." ☼ GAME TITLE ☼ ENGLISH ► SOUL DRAGON™ JAPANESE ► ソウルイータードラゴン™ ☼ BRIEF DESCRIPTION ☼ I want to create a game we have decided to name SOUL DRAGON™ and the goal of this "soon" launched project is to achieve a design in class with the Final Fantasy X-game created by Square Enix®. I am talking about fully 3D-design surfaces, Solid/fixed camera positions, turn-based battle system and much, much more. ☼ COMPENSATION ☼ Note! My visions is to create one of the most famous (hobby) games created by individuals so the only thing that could possibly be a compensation is an incredible portfolio-upgrade. ☼ RECRUITING OF NEW MEMBERS NEEDS: ☼ Concept-artists 1: Everything within the art-category. 2: Knowledge within concept-art with great proportional views and quality. 3: Must have a great sense of clothing, environments, buildings, vehicles, airships, details, shading, weapons, armors, emotions, dragons, monsters, creatures, accessories, special-effects etc. You know what I mean? 4: A portfolio with something to prove before recruitment will be accepted. 5: Be cheerful, pleasant and be able to take critics of your art. 6: Have fun while you're working. 7: A few hours on MSN Messenger every week. 3D (Three-dimensional) Concept Art 1: Knowledge about everything within concept-art as the category above. 2: Must have a great knowledge in Blender and Python within every design to render and visualize. 3: A portfolio with something to prove before recruitment will be accepted. 4: Be cheerful, pleasant and be able to take critics of your art. 5: Have fun while you're working. 6: A few hours on MSN Messenger every week. Video-frequencies & Cordinations 1: Knowledge within Video-frequencies, scripts, rendering, battle cordinates, battle-style, special effects etc. 2: Must have a sense of buildings, fantasy landscapes, shading, details etc. 3: A portfolio with something to prove before recruitment will be accepted. 4: Be cheerful, pleasant and be able to take critics of your work. 5: Have fun while you're working. 6: A few hours on MSN Messenger every week. Programmers 1: Knowledge within programming. 2: Must have a sense of great programming, rendering-proportions, emotions, special effects, cordinations-scripts and the remaining above. 3: A portfolio with something to prove before recruitment will be accepted. 4: Be cheerful, pleasant and be able to take critics of your work. 5: Have fun while you're working. 6: A few hours on MSN Messenger week. Composing 1: Must have a sense of great sound-effects, sounds in general and instrumental/orchestral-music composing. 2: A portfolio with something to prove before recruitment will be accepted. 3: Be cheerful, pleasant and be able to take critics of your work. 4: Have fun while you're working. 5: A few hours on MSN Messenger every week. Voice-acting 1: We are looking for alot of people for this so this task requers serious experience in making voices and sounds. 2: Must have a sense of great acting and humorous sound-effects, sounds in general and other including sounds. 3: Have access to a studio. (Home-studio work as well if you can mix or have someone else doing it for you). 4: A portfolio with something to prove before recruitment will be accepted. 5: Be cheerful and pleasant. 6: Have fun while you're working. 7: A few days is enough on MSN Messenger every week. Web-designing 1: Experience in homepage-construction and Java™- or other flashplayer-scripts. 2: Must have a sense of great coding, icon-designs, headers etc. 3: A portfolio with something to prove before recruitment will be accepted. 4: Be cheerful, pleasant and be able to take critics of your work. 5: Have fun while you're working. 6: A few hours on MSN Messenger every week. Designs in general 1: Someone with great designing-skills of team-logos or titles with both english and japanese letters will be recruited if the quality and designs are well enough. Since the story has alot of company-names we need logos and font-designs. Also the SOUL DRAGON™-titlelogo design needs an artist. ☼ CONTACT ☼ E-mail: SDD-TEAM@Live.com Website: Noone yet. ☼ ADDITIONAL QUOTE ☼ We want to thank everyone who is involved in SDD-TEAM© aka Dreamplay® and are fighting together with us in the same direction, reaching success as the world's first & biggest game development team ever created by individuals within the game development industry. Kind regards, Fredrik. - Story, names and characters are copyright © 2008-2010 / SDD-TEAM© (Soul Dragon Development Team) aka Dreamplay®. All rights reserved. ☼ FEEDBACK ☼ NONE! (Since all of you have like, nothing good to say I wont allow you to give me feedback.) [Edited by - SDD-TEAM on December 20, 2009 9:09:59 AM]
☼ DEVELOPMENT TEAM-NAME ☼
SDD-TEAM© (Soul Dragon Development Team) soon known as Dreamplay®. Note! The finished logo-type of Dreamplay® will arrive soon! Additional Quote I choose to speak from my heart. People call us "dreamers" and I still don't know why? We have resisted among the harshest critics "story-writers" like us can receive. People call us crazy because we visualize a future as the world's "first" team built out of individuals which can deliver a console-game like Square Enix® and other world-renowned game development-companies can. There are people, "destined" to create everything within creativity and aesthetics. They say that the most talented artists are on the "streets" and there is where I want to turn myself to inspire, motivate and collect their talents and become (what I visualize) the world's first group of individuals who will be delivering console-games like the others can. I know that you guys exist. Support us in SDD-TEAM© aka Dreamplay® by joining us and help us show the largest and best-selling development-oriented companies that we, we can too, and that "education" and "money" isn't always the most important thing. Dreamplay® is a soon registered game development team that will lead us to success. We chose to create a name that would represent the broken dreams most of us have had an experience of. Dreamplay® consists of "Dream" to represent the "dreams" we all have/had within all the categories of "game-development." (I understand that many of you on Gamedev.net have had dreams and had them crushed when the projects fell apart.) "Play" represents the "started" and "finished" projects and games we will create and be able to play through with the help of daring you to dream again. We want to encourage people to join us for precisely the reason why Dreamplay® will be a successful "company" in the future with a solid and durable team that is experienced within the "broken dreams" category and now wish to dedicate themselves to actually start projects and to finish them. "- We are special... ...so are you." ☼ GAME TITLE ☼ ENGLISH ► SOUL DRAGON™ JAPANESE ► ソウルイータードラゴン™ ☼ BRIEF DESCRIPTION ☼ I want to create a game we have decided to name SOUL DRAGON™ and the goal of this "soon" launched project is to achieve a design in class with the Final Fantasy X-game created by Square Enix®. I am talking about fully 3D-design surfaces, Solid/fixed camera positions, turn-based battle system and much, much more. ☼ COMPENSATION ☼ Note! My visions is to create one of the most famous (hobby) games created by individuals so the only thing that could possibly be a compensation is an incredible portfolio-upgrade. ☼ RECRUITING OF NEW MEMBERS NEEDS: ☼ Concept-artists 1: Everything within the art-category. 2: Knowledge within concept-art with great proportional views and quality. 3: Must have a great sense of clothing, environments, buildings, vehicles, airships, details, shading, weapons, armors, emotions, dragons, monsters, creatures, accessories, special-effects etc. You know what I mean? 4: A portfolio with something to prove before recruitment will be accepted. 5: Be cheerful, pleasant and be able to take critics of your art. 6: Have fun while you're working. 7: A few hours on MSN Messenger every week. 3D (Three-dimensional) Concept Art 1: Knowledge about everything within concept-art as the category above. 2: Must have a great knowledge in Blender and Python within every design to render and visualize. 3: A portfolio with something to prove before recruitment will be accepted. 4: Be cheerful, pleasant and be able to take critics of your art. 5: Have fun while you're working. 6: A few hours on MSN Messenger every week. Video-frequencies & Cordinations 1: Knowledge within Video-frequencies, scripts, rendering, battle cordinates, battle-style, special effects etc. 2: Must have a sense of buildings, fantasy landscapes, shading, details etc. 3: A portfolio with something to prove before recruitment will be accepted. 4: Be cheerful, pleasant and be able to take critics of your work. 5: Have fun while you're working. 6: A few hours on MSN Messenger every week. Programmers 1: Knowledge within programming. 2: Must have a sense of great programming, rendering-proportions, emotions, special effects, cordinations-scripts and the remaining above. 3: A portfolio with something to prove before recruitment will be accepted. 4: Be cheerful, pleasant and be able to take critics of your work. 5: Have fun while you're working. 6: A few hours on MSN Messenger week. Composing 1: Must have a sense of great sound-effects, sounds in general and instrumental/orchestral-music composing. 2: A portfolio with something to prove before recruitment will be accepted. 3: Be cheerful, pleasant and be able to take critics of your work. 4: Have fun while you're working. 5: A few hours on MSN Messenger every week. Voice-acting 1: We are looking for alot of people for this so this task requers serious experience in making voices and sounds. 2: Must have a sense of great acting and humorous sound-effects, sounds in general and other including sounds. 3: Have access to a studio. (Home-studio work as well if you can mix or have someone else doing it for you). 4: A portfolio with something to prove before recruitment will be accepted. 5: Be cheerful and pleasant. 6: Have fun while you're working. 7: A few days is enough on MSN Messenger every week. Web-designing 1: Experience in homepage-construction and Java™- or other flashplayer-scripts. 2: Must have a sense of great coding, icon-designs, headers etc. 3: A portfolio with something to prove before recruitment will be accepted. 4: Be cheerful, pleasant and be able to take critics of your work. 5: Have fun while you're working. 6: A few hours on MSN Messenger every week. Designs in general 1: Someone with great designing-skills of team-logos or titles with both english and japanese letters will be recruited if the quality and designs are well enough. Since the story has alot of company-names we need logos and font-designs. Also the SOUL DRAGON™-titlelogo design needs an artist. ☼ CONTACT ☼ E-mail: SDD-TEAM@Live.com Website: Noone yet. ☼ ADDITIONAL QUOTE ☼ We want to thank everyone who is involved in SDD-TEAM© aka Dreamplay® and are fighting together with us in the same direction, reaching success as the world's first & biggest game development team ever created by individuals within the game development industry. Kind regards, Fredrik. - Story, names and characters are copyright © 2008-2010 / SDD-TEAM© (Soul Dragon Development Team) aka Dreamplay®. All rights reserved. ☼ FEEDBACK ☼ NONE! (Since all of you have like, nothing good to say I wont allow you to give me feedback.) [Edited by - SDD-TEAM on December 20, 2009 9:09:59 AM]