Original Post
Previously i have been teaching myself C++ via Qt and Direct3D 10. This has been fun and quite a learning experience, however Nokia/Trolltech have completely removed support for Direct3D functionality, so I'm now left with code that works in Qt4.53 but will never work in Qt4.6 or later. (DOH!) I cannot believe Nokia can shun Windows and Direct3D developers.For a GPL/LGPL cross platform framework, i believe they have lost the plot. When you basically support OGL and Linux, and Windows is just abandoned i think they need to rethink the term "Cross Platform Framework". I have not been able to get anyone from Trolltech or Nokia to comment on why, but i thought i would let Direct3D users know that Nokia's Qt4.6 is not a viable option for Direct3D development anymore. I see Qt suggest around here a lot, but perhaps many aren't aware of it's new limitations. Can anyone tell me the nicest alternative to write some simple D3D GUI's preferably one that one abandon me tomorrow because I'm a D3D user. Anyway @$@#$@#$%#$%@#@ NOKIA$@#@#$ @#$@#$@#$ TROLLTECH@#$@#$@#&*$(!!!!! /RANT