Original Post
Hi, I have a little Problem and hope anyone of you can help me with this. I have 2 identical transparent objects in 3D space. From the Camera object one (lets call it A) is behind the other one (lets call this one B). Obviously A looks smaller as it is further away. And on screen it looks as if they are centered around the same point, which of course they aren't in 3D space but only because of the conversion to 2D and the current camera position. My problem now is that I need to increase the scale of object A so that the they match each other on screen. In 3D space object A would be much bigger than object B but because B is closer they would look the same. Kind of complicated but I can't really figure the math out as to how to scale object A based on its distance to B. I would really appreciate some help with this. Thanks in advance.