Original Post
hi there
i''m writing my first 3d game and i feel quite excited about it.
my tiny problem is that i can''t get rid of the taskbar after i switch the display mode (if the new resolution is same or higher then the current). does anyone know how to deal with this?
also, i''ve always been wondering how to enumerate or check for all available OpenGL drivers on the system and if needed, switch to them.
since this is my largest project so far and i''m new to opengl, i''m approaching it very carefully, considering all the details and stuff, so i''ll accept any kind of advice.
do you think a nice 3d terrain, viewed from a bird''s eye could run smoothly on, say, a p3/500 with a voodoo3.
the terrain will be viewed from a flying object, from high above, so i guess BSP trees and portals won''t speed things a lot.
my best bet so far is view frustum culling. am i right about this?
thanks
Free your mind.