Original Post
I'm working on a simple textbased game where you start out in a town, go around and buy things, fetch random quests from npc's and head down the randomly generated dungeon and bash badguys. It's pretty much a hack n slash where you kill things and fetch items. Think - Diablo minus the graphics =) The goal of the game is to get to the bottom floor and kill the boss. This is not an easy task since the game features permadeath >=) This is all the features in the game: Town: Blacksmith>Buy/Sell weapons/equipment Magic Shop> Buy spells, scrolls and potions General store> Food and trinkets of various kinds Quest Guild> Fetch quests Dungeon: You don't really control your character here, you have a menu where you select your actions: Explore>Walk around untill something happens, either a random encounter, a trap activates, finding a door or stairs. Items: The items in the game uses a prefix and suffix system so there are alot of stuff for you to find =) Monsters: Tons and tons of monsters. Variety is fun. Everything from Giant Flies to Pillow Golems to Girlscouts. I feel that there should be something more then just running in a dungeon, killing stuff and earning cash, the question is what? Any ideas on how to flesh out this game would be great.