Original Post
Hi everyone, Thanks for all of the input last time and the grilling you gave me. I do very much appreciate it. I finally got my demo code bundled up and tested fairly extensively (fairly). I've uploaded it to my portfolio at my portfolio website. You can either download the zip and try to compile/run the app or look at the files directly on the portfolio. Right now it takes up gobs of visual space on my portfolio site. I'll reorganize that a little later but I'm tossing this out there for opinions on the code. Thanks, Stephen Cooney Edit: I guess, these are the questions I have: 1) In your opinion, is this the sort of material that an employer hiring for someone in the realm of physics/animation/graphics/gameplay would be interested in seeing? 2) I realize there is a lot of code, and understanding it might take a long time. That said, is it understandable? 3) The only real standard I followed for commenting code was that it show up in Doxygen for variables, functions and classes (First sentence is short description, rest is long). Is that going to really turn off anyone reviewing it? I didn't do the whole params lines and returns line, etc etc. Most of the functions are fairly self-explanatory (imo). 4) Did you get it to compile/run? :) [Edited by - StephenTC on January 31, 2010 10:43:03 AM]