Original Post
so i know that all the calculations are suppoused to be done on the server to prevent cheating,but i can imagine a situatin where on the server, a projectile has hit the player,but on the player's screen that projectile missed. or worse,player 1 sees himself colliding with player and stops moving 2,but player 2 still see's himself close to player 1 rather than collided,so player 2 keeps moving. this sounds realy confusing to me,especialy if the projectile is a slow projectile(energy bolt or whatever) and the player collision situation. how are stuff like this being handled?