Original Post
hi there everybody. we have released our first game called (L!ght deluxe) a few weeks ago under windows. its a logical puzzle game ( http://www.nemo-games.com/ ) now as the programmer i'm searching to prepare every thing for next game the problem is, next one should be a Mac and Windows game after a lot of searching i found that if i want to write the program once and compile it under mac and windows i have to use either 1) cross compiling ( it seems i cant, there is no way compiling on windows or linux for mac ) 2) compiling on platforms with good cross platform code ( good way, but i have some problems with IDE, i cant find any IDE as good as VS, eclipse netbeans ... they even don't support for precompiled headers ) 3) a cross platform engine like Unity or Blitzmax ( our game is 2D ) so, is there any other solutions for us. can you get me some tutorials, articles on cross platform | cross compile | cross code topics.. thanks 2 u all and sorry for bad english :)