Original Post
I'm trying to create some 2d animations of parkour moves to test an idea I have for a game. I've tried to make them by hand but I wasn't really satisfied, so I decided to use all youtube videos about freerunning to create a more realistic animation ( and hopefully to speed the process up ). The problem is that all those people wear different clothes, so I have to find a way to be able to use them nontheless. I tried to imagine the outline of the person underneath the clothes, and while it works well for a single frame, it is quite unconvenient to create a continuous animation ( all my ideal outlines are always discordant from frame to frame, and it takes a LOT of time to fix them). I'm just working with outlines so I don't really care about details within the figure, I just need a realistic silhouette moving.. Any advice? =) tl; dr