Original Post
Hey there, I'm currently developing a 2d space shooter (No! Please don't stop reading yet! :D ) aiming at recreating the atmosphere and feeling of the old "Conflict: Freespace" series. However, I've just completed a first playable demo to give you an impression on how it might look like when finished. I'd like you to test it and give me your impression concerning graphics, gameplay and handling :) It's been developed in C# / .Net using my own, OpenGL / OpenAL based game framework. System requirements: --> OpenGL 2.1 or better (Shader powers ACTIVATE!!!!!!1111) --> OpenAL support --> .Net framework 2.0 or newer Controls: Mouse cursor: Turning / Aiming W / S: Set desired speed. Double-press to max / min it. A / D: Strafe left / right Tab: Afterburner Left mouse button: Fire weapon T: Set target enemy (Helps following) Screenshots:
Download: --> Click here <-- Have fun :)
Download: --> Click here <-- Have fun :)