Original Post
Hello there, I'm just a bit curious... I've been hiring for a specific project of mine, and I found it quite easy to get programmers, musical composers, writers, designers of great talent (not just noobs) to get interested in the project... but for some reason, I'm struggling to get 2d artists to respond (I have only 2 atm). I feel like I might not be communicating in 'their language'. So tell me, what do you think an artist needs to know about a project to feel interested or not? That'd be incredibly helpful. I know the project has great potential, I just feel like there is this communication barrier between me and these artists that currently hinders our progress in terms of assets... Someone suggested already that artists speak through images, that they don't like reading about the project, they want to 'see it' and I believe that may be true, however, I'm not sure about what appeals to them in that regard. Concept art? Artistic references? Tech demo screenshots?