Original Post
Hey questions....
I use blender 4.49 (the newest stable version.) And through the last couple years of using it, i have yet to be able to export a perfect animated skinned .x file. Something is always f-d up on them. Now from what i understand the .x file is old news anyway and dx10 + dont have thier own specific file anymore? Anyway heres what i found on the net that seems to me would take some work to implement but i thought it might be worth getting an oppinion on.
http://www.fehrprice.de/index.php?option=com_content&view=category&layout=blog&id=78&Itemid=101
The other thing i was curious about was has anyone else had any luck with blender and .x files and are there any scripts available that do a better job then whats packaged with blender.
So far my success has been been converting a fixed model with no animations and no texture. (materials seem to work on the basic level were object colors are saved properly, but thats it.)
anyway thanks for the help
I use blender 4.49 (the newest stable version.) And through the last couple years of using it, i have yet to be able to export a perfect animated skinned .x file. Something is always f-d up on them. Now from what i understand the .x file is old news anyway and dx10 + dont have thier own specific file anymore? Anyway heres what i found on the net that seems to me would take some work to implement but i thought it might be worth getting an oppinion on.
http://www.fehrprice.de/index.php?option=com_content&view=category&layout=blog&id=78&Itemid=101
The other thing i was curious about was has anyone else had any luck with blender and .x files and are there any scripts available that do a better job then whats packaged with blender.
So far my success has been been converting a fixed model with no animations and no texture. (materials seem to work on the basic level were object colors are saved properly, but thats it.)
anyway thanks for the help