Skip to main content
GameDev.net gamedev.net
🔒 Locked

2d action/strategy game

Started by su1 Oct 17, 2010 at 3:04 AM 0 replies 400+ views
Original Post
su1
su1
Team name:
none.

Project name:
Shattered Unity

Top down 2d action game with strategy elements.

Brief description:
The player starts out at a space station with a small amount of cash. You can start by purchasing a shuttle pod, a tiny vessel with no weapons or shields. You will have access to few missions in the beginning. Once you gain experience and earn cash you will have the option to purchase better upgrades or ships. More missions and ways to make money and gain experience will be presented to the player as he/she progresses. The player will have the option to stay a neutral trader or join a faction. Factions will start out with a small outpost and must expand their territory and collect resources in order to succeed. Factions will build their small outpost into a large base to manufacture ships and finished goods to sell. Players must work together as some resources are only available in certain player areas.

I realize with this description, the game must be multiplayer. It may have to be scaled down to a simple singleplayer aim and shoot game if it is targeted as a mobile phone game, as I am unsure a game like this can be achieved on a mobile platform.

Target aim:
shareware/retail

Compensation:
none, unless game sells

Technology:
PC / Android mobile phone. Still too be determined

Talent needed:
Lead programmer

Team structure:
me: Graphics

Website:
to be updated

Contacts:
info@shatteredunity.info

Previous Work by Team:
none

Additional Info:
Couple of ships base models, not textured:
2ships.gif

Station sprite Im working on:
stationview.gif

Other:
fo.gif
conceptscreen1.gif
warpexample

Feedback:
ANY

[Edited by - su1 on October 17, 2010 7:53:31 PM]

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.