Original Post
Hello! I've been recently coding my first attempt on fps server and unfortunately got problems with sockets very early.
Basically when I bind in udp socket to a specific port it looks like I get all the messages for first few seconds and then nothing arrives. I have no idea what causes such problem, anyone tested udp sockets in sfml?
Basically when I bind in udp socket to a specific port it looks like I get all the messages for first few seconds and then nothing arrives. I have no idea what causes such problem, anyone tested udp sockets in sfml?