Original Post
Hi!
I have been planning to start learning C++ with a goal to make my own 2.5D platformer someday. However, I'm not quite sure what should I learn, and in which order.
First, I probably should learn basic C++ and make console applications. Im currently in this phase, and I know some basic things ( how to use classes, control structures etc. ).
After that, should I learn WinAPI? If yes, could someone give me link to good tutorial or to really comprehensive book?
Then I should probably choose between OpenGL and DirectX. Which one is better in terms of speed? Also I am planning to develop to consoles aswell, does that make any difference?
I have been planning to start learning C++ with a goal to make my own 2.5D platformer someday. However, I'm not quite sure what should I learn, and in which order.
First, I probably should learn basic C++ and make console applications. Im currently in this phase, and I know some basic things ( how to use classes, control structures etc. ).
After that, should I learn WinAPI? If yes, could someone give me link to good tutorial or to really comprehensive book?
Then I should probably choose between OpenGL and DirectX. Which one is better in terms of speed? Also I am planning to develop to consoles aswell, does that make any difference?