Original Post
I always thought it would be an interesting topic to discuss tools for the game such as level editors etc. There are a few topics on this for game programming in C++/DirectX etc. but I thought something could be done for XNA. As far as I am aware nothing like this is being covered in this course but I thought it would be great if something like this could be covered at some point in the future even just as a simple 2D tile level editor with events and things to go with a game. At least it would be a good beginning for seeing how such things are developed for games. Perhaps this could be something we discuss at the end of the course? What are your thoughts?