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Game Tools

Started by Steve25 Feb 5, 2011 at 10:34 PM 2 replies 3.7k views
Original Post
Steve25
Steve25
I always thought it would be an interesting topic to discuss tools for the game such as level editors etc. There are a few topics on this for game programming in C++/DirectX etc. but I thought something could be done for XNA. As far as I am aware nothing like this is being covered in this course but I thought it would be great if something like this could be covered at some point in the future even just as a simple 2D tile level editor with events and things to go with a game. At least it would be a good beginning for seeing how such things are developed for games. Perhaps this could be something we discuss at the end of the course? What are your thoughts?
mbalrog6
mbalrog6
There are a couple of Level Editors that have been made for XNA or at least 1 good editor and 1 good series....

http://www.gamedev.net/topic/540576-gleed2d---generic-level-editor-2d/
http://gleed2d.codeplex.com/

There is a great Tile Engine Series done by Nick Gravelyn.

here is thread about this series.
http://forums.create.msdn.com/forums/p/25428/395629.aspx
falc410
falc410
And here is something from Nick to allow to use Tiled Map Editor with XNA: http://tiledlib.codeplex.com/
Also read: http://blog.nickgravelyn.com/2010/03/know-when-to-be-lazy/
Steve25
Steve25
Fantastic links, thanks for your replies

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