Original Post
Team name:[font="Calibri"] TechDragon (Not registered)
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Project name:[font="Calibri"] Hunt’nOutlaw
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Brief description:[font="Calibri"] We’re a small team of beginners that are trying to reach as high as our abilities and ambitions can take us. We’ve only been together for about a month now and managed to produce a game design sold enough to get other people to join in and fill in the gaps that we are unable to fill. The game is more of a fantasy mini-MO-RPG based on the idea of getting players to be more involved in the process of the game play by letting them play the roles of the monsters and NPCs (in exchange for a high bounce in their XP gain). For example, players can become Outlaws and get a giant boost in their XP gain, but in return they become hunted by every other player in the game. I’m not talking about a PvP game, but something more, much more. I’m talking about a game were you don’t just sit there and wait for something to happen, but you can actually go out there and make something happen. A game were we try as much as possible to remove every boring feature that became a standers in every MMO.
This is what we are trying to achieve. But like any other project out there, we’ve reached a point where we need more people involved.
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Target aim:[font="Calibri"] Freeware for now. It’s a small project. If we started to see any chance of profit, we’ll break it even.
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Compensation:[font="Calibri"] Like stated before, if we get anything out of this, so will you.
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Technology:[font="Calibri"] The target language is C++. The rest of the details like libraries/Engines will be decided by the recruited programmer.
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Talent needed:
[font="Calibri"]Our design document is about 80% finished. The people we are aiming for should be able finish the rest and design proof what we already have:
Concept Artist: We have a world but we don’t know how it looks. We got classes and weapons but not sure which way is up. We need someone who can put a picture to our title. Someone who can show us are options and make it look presentable.
Writer: We decided on the rules of the game and game play, but we ended up with a world without a background or story. We do have some basic details about our world, but we still need someone to put it all together, and add more. Also, we need someone with good English to proof read our ugly writing.
RPG designer: We need someone with a good background on RPG theories and systems, especially RPG math. Just look at our system and equations and tell us what we are doing wrong.
Code structure and design (programmer): There will be no coding as of yet, but we still need someone to read our design, suggest the best libraries or engines (if any), and most importantly design the structure and classes of our game.
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Team structure:
[font="Calibri"]the Crow (Dillon Crow) GMT-5: Team leader, designer, future GM
FarePlay (Farraj) GMT+1: Designer, programmer
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Website:[font="Calibri"] None yet. We plan on getting one on when we start development.
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Contacts:[font="Calibri"] Contact FarePlay ([/font][email="farraj_al_ajmi@yahoo.com"][font="Calibri"][color="#0000ff"]farraj_al_ajmi@yahoo.com[/font][/email][font="Calibri"]). PMs are good too.
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Previous Work by Team:[font="Calibri"] None. This is our first project.
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Additional Info:[font="Calibri"] Please try to understand that we are trying to do it right this time and not repeat every mistake out there. We are just trying to put a complete game on paper before we start development. We want to make sure that every step is planned thoroughly before we start moving forward.
[/font]
Feedback:[font="Calibri"] [/font]Request for information only
[/font]
Project name:[font="Calibri"] Hunt’nOutlaw
[/font]
Brief description:[font="Calibri"] We’re a small team of beginners that are trying to reach as high as our abilities and ambitions can take us. We’ve only been together for about a month now and managed to produce a game design sold enough to get other people to join in and fill in the gaps that we are unable to fill. The game is more of a fantasy mini-MO-RPG based on the idea of getting players to be more involved in the process of the game play by letting them play the roles of the monsters and NPCs (in exchange for a high bounce in their XP gain). For example, players can become Outlaws and get a giant boost in their XP gain, but in return they become hunted by every other player in the game. I’m not talking about a PvP game, but something more, much more. I’m talking about a game were you don’t just sit there and wait for something to happen, but you can actually go out there and make something happen. A game were we try as much as possible to remove every boring feature that became a standers in every MMO.
This is what we are trying to achieve. But like any other project out there, we’ve reached a point where we need more people involved.
[/font]
Target aim:[font="Calibri"] Freeware for now. It’s a small project. If we started to see any chance of profit, we’ll break it even.
[/font]
Compensation:[font="Calibri"] Like stated before, if we get anything out of this, so will you.
[/font]
Technology:[font="Calibri"] The target language is C++. The rest of the details like libraries/Engines will be decided by the recruited programmer.
[/font]
Talent needed:
[font="Calibri"]Our design document is about 80% finished. The people we are aiming for should be able finish the rest and design proof what we already have:
Concept Artist: We have a world but we don’t know how it looks. We got classes and weapons but not sure which way is up. We need someone who can put a picture to our title. Someone who can show us are options and make it look presentable.
Writer: We decided on the rules of the game and game play, but we ended up with a world without a background or story. We do have some basic details about our world, but we still need someone to put it all together, and add more. Also, we need someone with good English to proof read our ugly writing.
RPG designer: We need someone with a good background on RPG theories and systems, especially RPG math. Just look at our system and equations and tell us what we are doing wrong.
Code structure and design (programmer): There will be no coding as of yet, but we still need someone to read our design, suggest the best libraries or engines (if any), and most importantly design the structure and classes of our game.
[/font]
Team structure:
[font="Calibri"]the Crow (Dillon Crow) GMT-5: Team leader, designer, future GM
FarePlay (Farraj) GMT+1: Designer, programmer
[/font]
Website:[font="Calibri"] None yet. We plan on getting one on when we start development.
[/font]
Contacts:[font="Calibri"] Contact FarePlay ([/font][email="farraj_al_ajmi@yahoo.com"][font="Calibri"][color="#0000ff"]farraj_al_ajmi@yahoo.com[/font][/email][font="Calibri"]). PMs are good too.
[/font]
Previous Work by Team:[font="Calibri"] None. This is our first project.
[/font]
Additional Info:[font="Calibri"] Please try to understand that we are trying to do it right this time and not repeat every mistake out there. We are just trying to put a complete game on paper before we start development. We want to make sure that every step is planned thoroughly before we start moving forward.
[/font]
Feedback:[font="Calibri"] [/font]Request for information only