Original Post
Hi there first off id like to just say hello. Ive been a member here for a little while but this is my first serious post. Well for me anyways.
Well me and a few guys i work with were discussing things in work the other day. We work in argos as delivery assistants and we were asking everyone if you had to choose in this store what would be your zombie killing weapon of choice. Obv we got a few different answers.
So we ened up talking about a zombie invasion and how to defend, progress and counter. Then the topic of this would make a cool game was brought up.
Im pretty tech savy with computers, but a jack of all trades master of none.
But i do have programming knowledge. No where on the scale to pull this off but i have alot of free time and i think i could enjoy learning and possibly in the end put together a small zombie invasion 2d game for me and my work friends to enjoy.
Just wondering if someone can give me some advice on the best route to take.
I have a few books on c, object c , c+, coca, 3ds max and java.
I own a macbook pro so i think doing some more c, then moving onto object c. But about models and stuff. What would i need for that.
I read before that i should just use a game engine to take some of the smaller steps out, the guy wrote because there is no need to reinvent the wheel.
Any help would be appreciated. I have nothing but time.
Trying not to set any unrealistic goals. Going to start with pong and pacman and move from there. Learn the mechanics of how they work. It may only look like a ball and a few lines but im sure alot of work went into them, and are in no way..... easy to remake for a novice no matter how simple the end product seems.
Thanks again
Well me and a few guys i work with were discussing things in work the other day. We work in argos as delivery assistants and we were asking everyone if you had to choose in this store what would be your zombie killing weapon of choice. Obv we got a few different answers.
So we ened up talking about a zombie invasion and how to defend, progress and counter. Then the topic of this would make a cool game was brought up.
Im pretty tech savy with computers, but a jack of all trades master of none.
But i do have programming knowledge. No where on the scale to pull this off but i have alot of free time and i think i could enjoy learning and possibly in the end put together a small zombie invasion 2d game for me and my work friends to enjoy.
Just wondering if someone can give me some advice on the best route to take.
I have a few books on c, object c , c+, coca, 3ds max and java.
I own a macbook pro so i think doing some more c, then moving onto object c. But about models and stuff. What would i need for that.
I read before that i should just use a game engine to take some of the smaller steps out, the guy wrote because there is no need to reinvent the wheel.
Any help would be appreciated. I have nothing but time.
Trying not to set any unrealistic goals. Going to start with pong and pacman and move from there. Learn the mechanics of how they work. It may only look like a ball and a few lines but im sure alot of work went into them, and are in no way..... easy to remake for a novice no matter how simple the end product seems.
Thanks again