Original Post
Ok, some time ago I asked here about making a game engine in C#, and with the answers, I realized that I'm not currently able to make one, as it's a very complex project and a beginner doesn't have enough experience to build one.
So, as I started making some other things and little games, like pong, I found a job entry for a tools programmer, and that really caught my eye, and after that I decided to be a tools programmer.
So far i'm (still) getting experience with C# and WPF. But the biggest problem is finding articles and stuff on tools development.
In my vision, C# and WPF seems pretty good for tools, however, in the few articles i've seen, they said that as they needed wrappers to integrate with, let's say, the game engine, things started to get complicated, code duplicated and features limited. My concern now is knowing if C# and WPF is a good choice for tools development, or just C++ with a "framework", like Wx or QT is the way to go.
The articles i've seen are from 2009 mostly, so a lot could have changed since then.
Also, I'm aware that different tools may need C++, others could just be implemented in C# or any other language that best fits. Is anyone here in the field? If yes, can you give me more examples of tools that you have done, so I can get more concrete examples? and also, which languages/frameworks do you use most of the time?
I'm very excited about this and I hope i'm at the right place to ask about this.
Thank you very much
So, as I started making some other things and little games, like pong, I found a job entry for a tools programmer, and that really caught my eye, and after that I decided to be a tools programmer.
So far i'm (still) getting experience with C# and WPF. But the biggest problem is finding articles and stuff on tools development.
In my vision, C# and WPF seems pretty good for tools, however, in the few articles i've seen, they said that as they needed wrappers to integrate with, let's say, the game engine, things started to get complicated, code duplicated and features limited. My concern now is knowing if C# and WPF is a good choice for tools development, or just C++ with a "framework", like Wx or QT is the way to go.
The articles i've seen are from 2009 mostly, so a lot could have changed since then.
Also, I'm aware that different tools may need C++, others could just be implemented in C# or any other language that best fits. Is anyone here in the field? If yes, can you give me more examples of tools that you have done, so I can get more concrete examples? and also, which languages/frameworks do you use most of the time?
I'm very excited about this and I hope i'm at the right place to ask about this.
Thank you very much