Original Post
What steps and processes do you go through to refine and create a game? I find that my organizational skills and planning is very lackluster, creating a not very fun development experience. What I normally do is come up with a general idea of what to do and start working on the engine immediately and fill in the details as I go along. I do this because I really don't know what I want the specifics of my game to be at the initial stage but it gets frustrating trying to figure everything out on the fly.
Basically, do you plan everything in advance or just kinda wing it?
Basically, do you plan everything in advance or just kinda wing it?