Original Post
Alright, I an just going to start out by saying that I do have experience with PHP and Visual Basic .NET. No, I'm not another person just wanting to create an MMO with C++ that has better graphics than Crysis or EverQuest II on the highest possible settings.
Anyways, getting to the topic...I was just wanting to get a second opinion on starting with C# as there doesn't seem to be as many active engines for C# as for C++. I know not to start directly with C++, but, I know it's not a lot, I do have some experience so I'm not getting my feet wet for the first time in this area. Anyways, I'm just trying to decide between C# and C++, then after deciding which decide on an engine to use. I am just going to start out with the simplest possible games you could make to first learn how to swim, so it just needs to be a 2D engine. Although, I do want to say consider that I do plan (down the road) to eventually get into 3D and such.
Anyways, getting to the topic...I was just wanting to get a second opinion on starting with C# as there doesn't seem to be as many active engines for C# as for C++. I know not to start directly with C++, but, I know it's not a lot, I do have some experience so I'm not getting my feet wet for the first time in this area. Anyways, I'm just trying to decide between C# and C++, then after deciding which decide on an engine to use. I am just going to start out with the simplest possible games you could make to first learn how to swim, so it just needs to be a 2D engine. Although, I do want to say consider that I do plan (down the road) to eventually get into 3D and such.