Original Post
[size="4"]POSITIONS TAKEN - THANK YOU FOR YOUR INTEREST. MODERATORS, PLEASE DELETE/REMOVE POST
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Team name:
Vaerxible. VAE is comprised of a small group of computer enthusiasts who work in the IT field. We have both international and domestic, US-based members
Project name:
isoBright - we are looking for developers to be brought into the project
Brief description:
[color="#1c2837"]We are looking for 1 or 2 programmers to collaborate on an isometric game engine. isoBright is the concept name of the isometric engine we wish to develop. Although we have not come to a consensus on what language(s) the engine would be crafted in, it would need to mimic the quality and functionality of DOS-era caliber games. Eventually, we plan to go beyond Free 2 Play games, through a long and steady refining process on the engine and our concepts.
Target aim:
Free 2 Play
Compensation:
$500 or higher depending on programmer's experience and functionality of created engine
Technology:
[color="#1c2837"]Anything within reasonable licensing costs, functionality and cross-platform support - left to the discretion of the programmer and lead
Talent needed:
Programmers with 3D/ISO experience
Team structure:
compelx - Project Lead
filkata - Programmer
JC Denton - Resource Management
Cyberion - GFX
Keenan - Web Admin
Shadowen - Storyline
Website:
[color="#1c2837"]Hosting bought, site under construction for time being
Contacts:
PM or compelx@gmail.com
Previous Work by Team:
[color="#1c2837"]None. N/A
Feedback:
[color="#1c2837"]ANY and ALL
---
Team name:
Vaerxible. VAE is comprised of a small group of computer enthusiasts who work in the IT field. We have both international and domestic, US-based members
Project name:
isoBright - we are looking for developers to be brought into the project
Brief description:
[color="#1c2837"]We are looking for 1 or 2 programmers to collaborate on an isometric game engine. isoBright is the concept name of the isometric engine we wish to develop. Although we have not come to a consensus on what language(s) the engine would be crafted in, it would need to mimic the quality and functionality of DOS-era caliber games. Eventually, we plan to go beyond Free 2 Play games, through a long and steady refining process on the engine and our concepts.
Target aim:
Free 2 Play
Compensation:
$500 or higher depending on programmer's experience and functionality of created engine
Technology:
[color="#1c2837"]Anything within reasonable licensing costs, functionality and cross-platform support - left to the discretion of the programmer and lead
Talent needed:
Programmers with 3D/ISO experience
Team structure:
compelx - Project Lead
filkata - Programmer
JC Denton - Resource Management
Cyberion - GFX
Keenan - Web Admin
Shadowen - Storyline
Website:
[color="#1c2837"]Hosting bought, site under construction for time being
Contacts:
PM or compelx@gmail.com
Previous Work by Team:
[color="#1c2837"]None. N/A
Feedback:
[color="#1c2837"]ANY and ALL