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[Java]Socketing Player Movement[Help]

Started by Subscript Jan 10, 2012 at 4:21 AM 0 replies 1k views
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Subscript
Subscript
Alright, so I've been working with Java for quite some time and I'm trying to branch of into sockets now. I know the basics of them you could say, I built a working multi client chat on my own with the help of the Java docs on their site, not copy and pasting from some tutorial on the net. So I have potiential I would say. Anyways enough with the rambling. I'm trying to socket player movement now, and I'm a little bit stumped.

I was thinking about sending the x,y value of player to the server when a corresponding key is pressed and then have it send it back to the clients and add an image to those coords. Then I thought how unsufficiant that would be because everyone would have the same image and would not be able to implement a paperdoll system. I'm not too sure, all the help is appreciated. Thanks.

--------Long story short---------

I need some help on implementing a networked movement system.
Subscript
Subscript
My bad about the double post, it gave me a database error both times. Didn't know it posted them. My appologies.

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