Original Post
Shots from our latest Tower22 (horror game) 2011 TechDemo movie;
[media]http://vimeo.com/34987098[/media]
Tower22 is a horror surival game in development (so far just as a hobby project in the night hours, but we have ambitious plans). It takes places in a gigantic Soviet style skyscraper, where it puts you in the role of the caretaker of the building. All fine, until you start wondering where all other inhabitants are...
The movie contains the Radar Station map that we'll use as a "playground" map in our object editor. Asides from that, the movie is used to show mainly graphical progress on this project, and... to hopefully attract some people to the team
* Environment Concept Artist
* Environment Modeller
* 2D Texture artist
Features:
- Engine is made in house (using OpenGL2X, Cg shaders, Newton2, FMOD, Delphi7)
- Common graphical tricks such as (detail)normalMapping, parallax mapping, variance shadowMaps, DoF, HDR + bloom, motion blur, reflections, GPU particles, et cetera.
More info / screenshots: http://www.tower22game.com/media.php
Dev blog: http://tower22.blogspot.com/
Well, hope you like it!
Click here to view the iotd
[media]http://vimeo.com/34987098[/media]
Tower22 is a horror surival game in development (so far just as a hobby project in the night hours, but we have ambitious plans). It takes places in a gigantic Soviet style skyscraper, where it puts you in the role of the caretaker of the building. All fine, until you start wondering where all other inhabitants are...
The movie contains the Radar Station map that we'll use as a "playground" map in our object editor. Asides from that, the movie is used to show mainly graphical progress on this project, and... to hopefully attract some people to the team
* Environment Concept Artist
* Environment Modeller
* 2D Texture artist
Features:
- Engine is made in house (using OpenGL2X, Cg shaders, Newton2, FMOD, Delphi7)
- Common graphical tricks such as (detail)normalMapping, parallax mapping, variance shadowMaps, DoF, HDR + bloom, motion blur, reflections, GPU particles, et cetera.
More info / screenshots: http://www.tower22game.com/media.php
Dev blog: http://tower22.blogspot.com/
Well, hope you like it!
Click here to view the iotd