Skip to main content
GameDev.net gamedev.net
🔒 Locked

How to use std::ostream and std::istream binary mode

Started by 3DModelerMan Jan 26, 2012 at 10:42 PM 1 replies 4.3k views
rip-off
rip-off
The "binary" flag just means that newlines aren't translated to the platform specific sequence during output. You can use istream::read() and ostream::write() to serialize byte data.

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.