Original Post
Hi,
I am trying to make a camera animation.
The prototype which I made using unity3d works ok but I need to watch some professional quality solutions.
I need to orbit the camera around the avatar when it is killed, in a circular orbit for some time.
eg. I need to know does the obstacles on the way become translucent.
Or does the camera avoids obstacles and move towards target etc.
I know Project IGI game has this kind of animation.
If you know any other references please reply.
Sorry that I don't play games too often.
I am trying to make a camera animation.
The prototype which I made using unity3d works ok but I need to watch some professional quality solutions.
I need to orbit the camera around the avatar when it is killed, in a circular orbit for some time.
eg. I need to know does the obstacles on the way become translucent.
Or does the camera avoids obstacles and move towards target etc.
I know Project IGI game has this kind of animation.
If you know any other references please reply.
Sorry that I don't play games too often.