Original Post
There is a lot of grief going on about it. Your opinion?
Why are organics and synthetics doomed to fight? Because the dude said so.
This is really what I was getting at regarding the ending. The ending suggests that it should have been a central theme throughout, but it wasn't. The places where it would've been possible to make it a central theme, it wasn't really even present. It simply shows up at the end and is supposed to be a big deal because projected hologram kid said so. "Synthetics will destroy all organics." Why? There is no reason. But they said it so it must be true. I am projecting my own desires for how I wanted the game to go onto that ending, I will admit. I love what that ending could have been.
So all in all, I believe this "synth vs organics" pretext at the end of the game was BS. The part of the game that revolves around it is way too small for it to justify the atrocities committed by the reapers. And it's not even the least bit explained.
Alastair Reynolds in his Revelation Space books has a machine intelligence which killed technologically advanced races only (not primitive ones) because it had a massive engineering task to perform (stopping the collision of the Milky Way Galaxy with another galaxy in a hundred thousand years from wiping out all life) and it viewed space-faring civilisations as too short-sighted and an unpredictable risk to it's project.
Ender's Game had aliens with a hive mind, who considered killing a few humans as no more terrible than killing a few skin cells during a handshake.
Babylon 5 had the Shadows, whose goal is not to kill all life but to strengthen it by weeding out the weak.
I think the whole ending should have been scrapped and the big weapon should actually have been a big weapon with a big boom and a lot of blown up reapers. Close out with a touching cut scene and everyone would have had their warm and fuzzies.
I think previous posters were right in pointing out that the reapers may well have been the antagonist just because they are really cool. If Bioware didn't hire enough philosophy/lit double majors to figure out something better, then they should have gone with their first instinct and done what was cool, big booms.
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