Original Post
Hi.
I have a very specific problem. Explaining exactly what Im doing is most likely redundent so Im just going to try and explain what I need as best as possible using a simple example.
Im applying a eular angle to a vector in 3D space by first rotating the vector around the x-axes, then y, then z.
Its a givin that for this particular eular angle the same end result can be achived by only rotating around the z axis by a certian amount. For this givin Eualr angle how would I calculate the neccesary rotation around the Z axis.
Thnx in Advance!
I have a very specific problem. Explaining exactly what Im doing is most likely redundent so Im just going to try and explain what I need as best as possible using a simple example.
Im applying a eular angle to a vector in 3D space by first rotating the vector around the x-axes, then y, then z.
Its a givin that for this particular eular angle the same end result can be achived by only rotating around the z axis by a certian amount. For this givin Eualr angle how would I calculate the neccesary rotation around the Z axis.
Thnx in Advance!