Original Post
I want to know if OpenGL is easier / faster than DirectX. I use DirectX and I have lots of trouble with it and it seems to take more code to generate that of an OpenGl object. Anywho, I just want to know if anyone out there has/does use them both that can distinguish which is easier or overall better.
Please, I don''t have any means of starting a WAR! but I do wish to know which, since I have never actually gotten a DirectX program to work!!!! Which is bad, since I actually know a lot, but can''t use it.