You run a company that make games. First you hire people (artists, programmers, designers). Then you make a game (select a genre). Then publish the game and earn money (the game earns money depending how good and popular it was, the sales decreases over time). In addition you can do several extra things like buying equipment, improving office, spend money on advertisement, etc.
I have a problem with these parts:
1) How to make an algorithm to evaluate if a developed game is good or not (sales)?
2) How the process of making games should look like? (it should take into account the people you hired and possibly other decisions)
3) How many turns the game should last? What should be the ending? Should there be an ending?
Again, I want it VERY simple, I want to spend like 1-2 weeks on making this at most. The simplier and easier to implement the better.